Armor: 4800 / 4800hp (regen rate: 0, armor: Normal)
Abilities: Upgradeable
Economy: mass: 300 (+0, storage: 80), energy: 1500 (+0, storage: 400), build time: 300, build rate: 10
Intel: vision radius: 20 (391m)
Physics: size: 10W (195m) x 1H (19.5m) x 1.75D (34.2m), size for adjacency: 16
[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)