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Aeon T2 Destroyer: Exodus Class
For Forged Alliance DB click here.
 
Aeon T2 Destroyer: Exodus Class
[back to list] [blueprint file] version: [b53] [r3189] [r3217-r3220] [r3223] [r3251] [r3254] [r3255] [r3260] r3269-r3280
Armor: 7500 / 7500hp (regen rate: 0, armor: Normal)
Abilities: Torpedo Defense, Depth Charge
Economy: mass: 2160 (+0), energy: 14400 (+0), build time: 4800
Intel: vision radius: 55 (1.07km), radar radius: 60 (1.17km), sonar radius: 60 (1.17km), water vision radius: 42 (820m)
Physics: size: 5.4W (105m) x 1.5H (29.3m) x 1.3D (25.4m), max speed: 6 (117m/s), turn rate: 25
Veterancy: 30, 60, 150, 300, 600 (kills for each level)
veteran level 2: add 1875 hp, repair 1875 hp, veteran level 4: add 1875 hp, repair 1875 hp, veteran level 5: repair 3 hp/s
Weapons:
 
Oblivion Cannon (Direct Fire Naval, Normal): 205.00 damage per second, range: 0 (0.0m) - 80 (1.56km)
dps / cost: 0.081, combat rating[1]: 876.8, combat rating / cost[2]: 0.348
projectile: 1025 damage, area damage radius: 2 (39.1m), muzzle velocity: 23.5 (459m/s)
fire cycle: 1 projectile every 5.0 second(s) = 5.0 second(s) total, 1025 damage total
firing randomness: 0.25, turret pitch: 10° ±40° (30°/s), turret yaw: 0° ±160° (45°/s)
veteran level 1: 1281 projectile damage, 256.20 damage per second
veteran level 3: 1537 projectile damage, 307.40 damage per second
 
Harmonic Depth Charge (Anti Navy, Normal): 15.00 damage per second, range: 0 (0.0m) - 32 (625m)
dps / cost: 0.006, combat rating[1]: 237.2, combat rating / cost[2]: 0.094
projectile physics: armor: 1, acceleration: 0 (0.0m/s2), max speed: 15 (293m/s)
projectile: 150 damage, area damage radius: 1.5 (29.3m), muzzle velocity: 5 (97.7m/s)
fire cycle: 1 projectile every 10.0 second(s) = 10.0 second(s) total, 150 damage total
firing randomness: 1
veteran level 1: 188 projectile damage, 18.80 damage per second
veteran level 3: 226 projectile damage, 22.60 damage per second
 
Chrono Torpedo Launcher (Anti Navy, Normal): 37.50 damage per second, range: 0 (0.0m) - 32 (625m)
dps / cost: 0.015, combat rating[1]: 375.0, combat rating / cost[2]: 0.149
projectile physics: armor: 1, acceleration: 5 (97.7m/s2), max speed: 18 (352m/s)
projectile: 150 damage, muzzle velocity: 5 (97.7m/s)
fire cycle: 1 projectile every 4.0 second(s) = 4.0 second(s) total, 150 damage total
firing randomness: 1
veteran level 1: 188 projectile damage, 47.00 damage per second
veteran level 3: 226 projectile damage, 56.50 damage per second
 
Chrono Torpedo Launcher (Anti Navy, Normal): 37.50 damage per second, range: 0 (0.0m) - 32 (625m)
dps / cost: 0.015, combat rating[1]: 375.0, combat rating / cost[2]: 0.149
projectile physics: armor: 1, acceleration: 5 (97.7m/s2), max speed: 18 (352m/s)
projectile: 150 damage
fire cycle: 1 projectile every 4.0 second(s) = 4.0 second(s) total, 150 damage total
firing randomness: 1
veteran level 1: 188 projectile damage, 47.00 damage per second
veteran level 3: 226 projectile damage, 56.50 damage per second
2x
Anti Torpedo (Defense, Normal): 0.33 damage per second, range: 0 (0.0m) - 32 (625m)
dps / cost: 0.000, combat rating[1]: 35.2, combat rating / cost[2]: 0.014
projectile physics: acceleration: 30 (586m/s2), max speed: 10 (195m/s)
projectile: 3 damage, muzzle velocity: 10 (195m/s)
fire cycle: 1 projectile every 9.1 second(s) = 9.1 second(s) total, 3 damage total
turret pitch: 0° ±0° (0°/s), turret yaw: 0° ±180° (180°/s)
Built by:
 T2 Naval Factory (mass: -9, energy: -60, time: 4:00)
 T3 Naval Factory (mass: -13.5, energy: -90, time: 2:40)
 T4 Submersible Battleship: Tempest (mass: -27, energy: -180, time: 1:20)
See also:
 Cybran T2 Destroyer: Salem Class
 UEF T2 Destroyer: Valiant Class

[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)

In case you need to contact me: nowak@xpam.de

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