Aeon T3 Support Command Unit
Armor: 25000 / 25000hp (regen rate: 10, armor: Normal)
Abilities: Meltdown: Explodes on Death, Customizable
Economy: mass: 5200 (+2, storage: 50), energy: 60000 (+20, storage: 250), build time: 6000, build rate: 30
Intel: vision radius: 26 (508m), omni radius: 16 (312m), water vision radius: 26 (508m)
Physics: size: 0.4W (7.8m) x 0.75H (14.6m) x 1.7D (33.2m), max speed: 2.2 (43.0m/s), turn rate: 146
Transport: class: 3
Veterancy: 100, 200, 500, 1000, 2000 (kills for each level)
veteran level 2: add 6250 hp, repair 6250 hp, veteran level 4: add 6250 hp, repair 6250 hp, veteran level 5: repair 20 hp/s
Weapons:
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Reacton Cannon (Direct Fire, Normal): 750.00 damage per second, range: 2 (39.1m) - 22 (430m) dps / cost: 0.112, combat rating[1]: 3061.9, combat rating / cost[2]: 0.457 projectile physics: lifetime: 1.5s projectile: 750 damage, muzzle velocity: 17 (332m/s) fire cycle: 1 projectile every 1.0 second(s) = 1.0 second(s) total, 750 damage total turret pitch: 0° ±160° (90°/s), turret yaw: 0° ±360° (90°/s) veteran level 1: 938 projectile damage, 938.00 damage per second veteran level 3: 1126 projectile damage, 1126.00 damage per second |
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Death Nuke (Direct Fire, Normal): 1000 damage, 1000.00 damage per second, area damage radius: 10 (195m), damages friendly |
Enhancements:
Back Personal Shield Generator (mass: 1000 (
+0), energy: 93750 (
-300), build time: 3750):
Shield: 15000hp (size: 0 (0.0m), regen rate: 115, regen start time: 60, recharge time: 190)
Back Heavy Personal Shield Generator (mass: 1650 (
+0), energy: 600000 (
-600), build time: 4500):
Shield: 25000hp (size: 0 (0.0m), regen rate: 152, regen start time: 75, recharge time: 240)
Back System Integrity Compensator (mass: 1500 (
+0), energy: 112500 (
+0), build time: 4500):
Back Personal Teleporter (mass: 60000 (
+0), energy: 6000000 (
+0), build time: 18000):
LCH Engineering Focusing Module (mass: 2100 (
+0), energy: 75000 (
+0), build time: 9000):
LCH Sacrificial Preperations (mass: 300 (
+0), energy: 4500 (
+0), build time: 2250):
RCH Resource Allocation System (mass: 6000 (
+18), energy: 300000 (
+2700), build time: 9000):
RCH Stability Suppressant (mass: 2550 (
+0), energy: 600000 (
+0), build time: 4500):
[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)
In case you need to contact me: nowak@xpam.de
