Aeon T2 Mobile AA Flak Artillery: Ascendant
Armor: 1000 / 1000hp (regen rate: 0, armor: Normal)
Abilities: Hover
Economy: mass: 160 (+0), energy: 800 (+0), build time: 400
Intel: vision radius: 20 (391m)
Physics: size: 0.9W (17.6m) x 0.9H (17.6m) x 0.3D (5.9m), max speed: 3.6 (70.3m/s), turn rate: 120
Transport: class: 2
Veterancy: 15, 30, 75, 150, 300 (kills for each level)
veteran level 2: add 250 hp, repair 250 hp, veteran level 4: add 250 hp, repair 250 hp, veteran level 5: repair 2 hp/s
Weapons:
| |
Fizz Launcher (Anti Air, Normal): 24.00 damage per second, range: 0 (0.0m) - 40 (781m) dps / cost: 0.133, combat rating[1]: 109.5, combat rating / cost[2]: 0.609 projectile: 12 damage, area damage radius: 2.5 (48.8m), muzzle velocity: 30 (586m/s) fire cycle: 1 projectile every 0.5 second(s) = 0.5 second(s) total, 12 damage total firing randomness: 0, turret pitch: 35° ±40° (180°/s), turret yaw: 0° ±0° (180°/s) veteran level 1: 15 projectile damage, 30.00 damage per second veteran level 3: 18 projectile damage, 36.00 damage per second |
[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)
In case you need to contact me: nowak@xpam.de
