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Aeon T1 Land Scout: Spirit
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Aeon T1 Land Scout: Spirit
[back to list] [blueprint file] version: [b53] [demo] [r3189] [r3217-r3220] [r3223] [r3251] [r3254] [r3255] [r3260] r3269-r3280
Armor: 23 / 23hp (regen rate: 0, armor: Normal)
Abilities: Hover, Radar
Economy: mass: 8 (+0), energy: 40 (+0), build time: 40
Intel: vision radius: 24 (469m), radar radius: 75 (1.46km)
Physics: size: 0.5W (9.8m) x 0.4H (7.8m) x 0.25D (4.9m), max speed: 5 (97.7m/s), turn rate: 45
Weapons:
 
Light Laser (Direct Fire, Normal): 1.00 damage per second, range: 0 (0.0m) - 10 (195m)
dps / cost: 0.111, combat rating[1]: 3.4, combat rating / cost[2]: 0.377
projectile physics: lifetime: 1.5s
projectile: 2 damage, muzzle velocity: 18 (352m/s)
fire cycle: 1 projectile every 2.0 second(s) = 2.0 second(s) total, 2 damage total
turret pitch: 0° ±180° (85°/s), turret yaw: 0° ±180° (360°/s)
veteran level 1: 3 projectile damage, 1.50 damage per second
veteran level 3: 4 projectile damage, 2.00 damage per second
Built by:
 T1 Land Factory (mass: -2, energy: -10, time: 0:04)
 T2 Land Factory (mass: -4, energy: -20, time: 0:02)
 T3 Land Factory (mass: -6, energy: -30, time: 0:01.4)
See also:
 Cybran T1 Land Scout: Mole
 UEF T1 Land Scout: Snoop

[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)

In case you need to contact me: nowak@xpam.de

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