For Forged Alliance DB click here.
 
Aeon T1 Radar System
[back to list] [blueprint file] version: [b53] [demo] [r3189] [r3217-r3220] [r3223] [r3251] [r3254] [r3255] [r3260] r3269-r3280
Armor: 10 / 10hp (regen rate: 0, armor: Normal)
Abilities: Upgradeable
Economy: mass: 80 (+0), energy: 720 (-20), build time: 80, build rate: 10
Intel: vision radius: 20 (391m), radar radius: 115 (2.25km)
Physics: size: 0.5W (9.8m) x 0.5H (9.8m) x 1.35D (26.4m), size for adjacency: 4
Built by:
 Armored Command Unit (mass: -10, energy: -90, time: 0:08)
 T1 Engineer (mass: -5, energy: -45, time: 0:16)
 T2 Engineer (mass: -10, energy: -90, time: 0:08)
 T3 Engineer (mass: -15, energy: -135, time: 0:05.4)
 T3 Support Command Unit (mass: -30, energy: -270, time: 0:02.7)
Builds:
 T2 Radar System (mass: -3, energy: -60, time: 1:00)
See also:
 Aeon T2 Radar System
 Cybran T1 Radar System: Magno
 UEF T1 Radar System: SA1 - 1000

[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)

In case you need to contact me: nowak@xpam.de

Valid HTML 4.01 Transitional