Armor: 12000 / 12000hp (regen rate: 0, armor: Normal)
Economy: mass: 1500 (+0), energy: 9000 (+0), build time: 1500
Intel: vision radius: 32 (625m), sonar radius: 42 (820m)
Physics: size: 1.5W (29.3m) x 1.5H (29.3m) x 1.8D (35.2m), size for adjacency: 4
Veterancy: 10, 20, 50, 100, 200 (kills for each level)
veteran level 2: add 3000 hp, repair 3000 hp, veteran level 4: add 3000 hp, repair 3000 hp, veteran level 5: repair 2 hp/s
Weapons:
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Chrono Torpedo (Anti Navy, Normal): 1000.00 damage per second, range: 0 (0.0m) - 42 (820m) dps / cost: 0.580, combat rating[1]: 2449.5, combat rating / cost[2]: 1.420 projectile physics: armor: 1, acceleration: 5 (97.7m/s2), max speed: 18 (352m/s) projectile: 1300 damage, muzzle velocity: 5 (97.7m/s) fire cycle: 1 projectile every 1.3 second(s) = 1.3 second(s) total, 1300 damage total turret pitch: -20° ±35° (35°/s), turret yaw: 0° ±180° (20°/s) veteran level 1: 1625 projectile damage, 1250.00 damage per second veteran level 3: 1950 projectile damage, 1500.00 damage per second |
[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)
In case you need to contact me: nowak@xpam.de
