Aeon T1 Anti-Air Turret: Seeker
Armor: 1200 / 1200hp (regen rate: 0, armor: Normal)
Abilities: Amphibious
Economy: mass: 200 (+0), energy: 2000 (+0), build time: 250
Intel: vision radius: 24 (469m)
Physics: size: 0.5W (9.8m) x 0.5H (9.8m) x 1.2D (23.4m), size for adjacency: 4
Veterancy: 15, 30, 75, 150, 300 (kills for each level)
veteran level 2: add 300 hp, repair 300 hp, veteran level 4: add 300 hp, repair 300 hp, veteran level 5: repair 2 hp/s
Weapons:
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Sonic Pulse Battery (Anti Air, Normal): 15.00 damage per second, range: 0 (0.0m) - 44 (859m) dps / cost: 0.060, combat rating[1]: 94.9, combat rating / cost[2]: 0.379 projectile physics: lifetime: 1.25s projectile: 3 damage, muzzle velocity: 60 (1.17km/s) fire cycle: 3 times 1 projectile every 0.1 second(s) + 0.4 second(s) reload = 0.6 second(s) total, 9 damage total firing randomness: 1, turret pitch: 45° ±40° (180°/s), turret yaw: 0° ±180° (180°/s) veteran level 1: 4 projectile damage, 20.00 damage per second veteran level 3: 5 projectile damage, 25.00 damage per second |
[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)
In case you need to contact me: nowak@xpam.de
