Armor: 2160 / 2160hp (regen rate: 0, armor: Normal)
Abilities: Upgradeable
Economy: mass: 900 (+6), energy: 5400 (-9), build time: 900, build rate: 15
Intel: vision radius: 20 (391m)
Physics: size: 0.75W (14.6m) x 0.75H (14.6m) x 1.4D (27.3m), size for adjacency: 4
Adjacency bonuses (adjacent building size: 4, 8, 12, 16, 20):
Mass drain reduction (factories): 15.00%, 7.50%, 5.00%, 3.75%, 3.00%
[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)