| 2x |
Sonic Pulse Battery (Anti Air, Normal): 4.14 damage per second, range: 0 (0.0m) - 20 (391m) dps / cost: 0.006, combat rating[1]: 20.8, combat rating / cost[2]: 0.033 projectile physics: lifetime: 1s projectile: 4 damage, muzzle velocity: 35 (684m/s) fire cycle: 3 times 1 projectile every 0.1 second(s) + 2.7 second(s) reload = 2.9 second(s) total, 12 damage total turret pitch: 0° ±75° (360°/s), turret yaw: 0° ±90° (360°/s) veteran level 1: 5 projectile damage, 5.17 damage per second veteran level 3: 6 projectile damage, 6.21 damage per second |
| 2x |
Sonic Pulse Battery (Anti Air, Normal): 4.14 damage per second, range: 0 (0.0m) - 20 (391m) dps / cost: 0.006, combat rating[1]: 20.8, combat rating / cost[2]: 0.033 projectile physics: lifetime: 1s projectile: 4 damage, muzzle velocity: 35 (684m/s) fire cycle: 3 times 1 projectile every 0.1 second(s) + 2.7 second(s) reload = 2.9 second(s) total, 12 damage total turret pitch: 0° ±45° (360°/s), turret yaw: 0° ±180° (360°/s) veteran level 1: 5 projectile damage, 5.17 damage per second veteran level 3: 6 projectile damage, 6.21 damage per second |