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Aeon T2 Radar System
[back to list] [blueprint file] version: [b53] [demo] [r3189] [r3217-r3220] [r3223] [r3251] [r3254] [r3255] r3260 [r3269-r3280]
Warning: You are looking at data from version older than current
Armor: 50 / 50hp (regen rate: 0, armor: Normal)
Abilities: Upgradeable
Economy: mass: 180 (+0), energy: 3600 (-250), build time: 600, build rate: 15
Intel: vision radius: 25 (488m), radar radius: 200 (3.91km)
Physics: size: 0.5W (9.8m) x 0.5H (9.8m) x 2.1D (41.0m), size for adjacency: 4
Built by:
 Armored Command Unit (mass: -3, energy: -60, time: 1:00)
 T1 Radar System (mass: -3, energy: -60, time: 1:00)
 T2 Engineer (mass: -3, energy: -60, time: 1:00)
 T3 Engineer (mass: -4.5, energy: -90, time: 0:40)
 T3 Support Command Unit (mass: -9, energy: -180, time: 0:20)
Builds:
 T3 Omni Sensor Array (mass: -20, energy: -250, time: 2:00)
See also:
 Aeon T1 Radar System
 Cybran T2 Radar System
 UEF T2 Radar System: SA2 - 2000

[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)

In case you need to contact me: nowak@xpam.de

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