Aeon T1 Point Defense: Erupter
Warning: You are looking at data from version older than current
Armor: 850 / 850hp (regen rate: 0, armor: Normal)
Economy: mass: 250 (+0), energy: 2000 (+0), build time: 250
Intel: vision radius: 24 (469m)
Physics: size: 0.5W (9.8m) x 0.5H (9.8m) x 0.75D (14.6m), size for adjacency: 4
Veterancy: 15, 30, 75, 150, 300 (kills for each level)
veteran level 2: add 213 hp, repair 213 hp, veteran level 4: add 213 hp, repair 213 hp, veteran level 5: repair 2 hp/s
Weapons:
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Graviton Projector (Direct Fire, Normal): 142.86 damage per second, range: 0 (0.0m) - 30 (586m) dps / cost: 0.476, combat rating[1]: 246.4, combat rating / cost[2]: 0.821 projectile physics: lifetime: 1.5s projectile: 100 damage, muzzle velocity: 22 (430m/s) fire cycle: 1 projectile every 0.7 second(s) = 0.7 second(s) total, 100 damage total turret pitch: 0° ±60° (90°/s), turret yaw: 0° ±180° (90°/s) veteran level 1: 125 projectile damage, 178.57 damage per second veteran level 3: 150 projectile damage, 214.29 damage per second |
[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)
In case you need to contact me: nowak@xpam.de
