Warning: array_key_exists() [function.array-key-exists]: The second argument should be either an array or an object in /data/www/supcomdb.com/wwwroot/index.php on line 337

Warning: array_key_exists() [function.array-key-exists]: The second argument should be either an array or an object in /data/www/supcomdb.com/wwwroot/index.php on line 337
Aeon T1 Interceptor: Conservator
For Forged Alliance DB click here.
 
Aeon T1 Interceptor: Conservator
[back to list] [blueprint file] version: [b53] [demo] [r3189] [r3217-r3220] [r3223] [r3251] [r3254] [r3255] r3260 [r3269-r3280]
Warning: You are looking at data from version older than current
Armor: 18 / 18hp (regen rate: 0, armor: Light)
Economy: mass: 38 (+0), energy: 2280 (+0), build time: 380
Intel: vision radius: 32 (625m)
Physics: size: 1W (19.5m) x 0.8H (15.6m) x 0.2D (3.9m), max speed: 0.5 (9.8m/s), fuel use time: 5:00, fuel recharge time: 10:00
Air physics: speed: 15 (293m/s) - 19 (371m/s), elevation: 18 (352m), engage distance: 50 (977m), turn speed: 1.5, combat turn speed: 1.6
Transport: class: 1
Veterancy: 5, 10, 25, 50, 100 (kills for each level)
veteran level 2: add 5 hp, repair 5 hp, veteran level 4: add 5 hp, repair 5 hp, veteran level 5: repair 1 hp/s
Weapons:
 
Sonic Pulse Battery (Anti Air, Normal): 10.00 damage per second, range: 0 (0.0m) - 20 (391m)
dps / cost: 0.105, combat rating[1]: 9.5, combat rating / cost[2]: 0.100
projectile physics: lifetime: 1s
projectile: 4 damage, muzzle velocity: 45 (879m/s)
fire cycle: 3 times 1 projectile every 0.1 second(s) + 1.0 second(s) reload = 1.2 second(s) total, 12 damage total
turret pitch: 0° ±55° (360°/s), turret yaw: 0° ±15° (360°/s)
veteran level 1: 5 projectile damage, 12.50 damage per second
veteran level 3: 6 projectile damage, 15.00 damage per second
 
Sonic Pulse Battery (Anti Air, Normal): 10.00 damage per second, range: 0 (0.0m) - 20 (391m)
dps / cost: 0.105, combat rating[1]: 9.5, combat rating / cost[2]: 0.100
projectile physics: lifetime: 1s
projectile: 4 damage, muzzle velocity: 35 (684m/s)
fire cycle: 3 times 1 projectile every 0.1 second(s) + 1.0 second(s) reload = 1.2 second(s) total, 12 damage total
turret pitch: 0° ±55° (360°/s), turret yaw: 0° ±15° (360°/s)
 
Air Crash (Death, Normal): 25 damage, area damage radius: 1 (19.5m), damages friendly
Built by:
 T1 Air Factory (mass: -1, energy: -60, time: 0:38)
 T2 Air Factory (mass: -2, energy: -120, time: 0:19)
 T3 Air Factory (mass: -3, energy: -180, time: 0:12.7)
 T3 Aircraft Carrier: Keefer Class (mass: -2, energy: -120, time: 0:19)
 T4 Flying Fortress: CZAR (mass: -4, energy: -240, time: 0:09.5)
See also:
 Cybran T1 Interceptor: Prowler
 UEF T1 Interceptor: Cyclone

[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)

In case you need to contact me: nowak@xpam.de

Valid HTML 4.01 Transitional