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Sonic Pulse Battery (Anti Air, Normal): 10.00 damage per second, range: 0 (0.0m) - 20 (391m) dps / cost: 0.105, combat rating[1]: 9.5, combat rating / cost[2]: 0.100 projectile physics: lifetime: 1s projectile: 4 damage, muzzle velocity: 45 (879m/s) fire cycle: 3 times 1 projectile every 0.1 second(s) + 1.0 second(s) reload = 1.2 second(s) total, 12 damage total turret pitch: 0° ±55° (360°/s), turret yaw: 0° ±15° (360°/s) veteran level 1: 5 projectile damage, 12.50 damage per second veteran level 3: 6 projectile damage, 15.00 damage per second | |
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Sonic Pulse Battery (Anti Air, Normal): 10.00 damage per second, range: 0 (0.0m) - 20 (391m) dps / cost: 0.105, combat rating[1]: 9.5, combat rating / cost[2]: 0.100 projectile physics: lifetime: 1s projectile: 4 damage, muzzle velocity: 35 (684m/s) fire cycle: 3 times 1 projectile every 0.1 second(s) + 1.0 second(s) reload = 1.2 second(s) total, 12 damage total turret pitch: 0° ±55° (360°/s), turret yaw: 0° ±15° (360°/s) | |
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Air Crash (Death, Normal): 25 damage, area damage radius: 1 (19.5m), damages friendly |