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UEF T2 Tactical Missile Defense: Buzzkill
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UEF T2 Tactical Missile Defense: Buzzkill
[back to list] [blueprint file] version: [b53] [r3189] [r3217-r3220] [r3223] r3251 [r3254] [r3255] [r3260] [r3269-r3280]
Warning: You are looking at data from version older than current
Armor: 3000 / 3000hp (regen rate: 0, armor: Normal)
Abilities: Missile Defense - Tactical, Amphibious
Economy: mass: 280 (+0), energy: 3200 (+0), build time: 400
Intel: vision radius: 20 (391m)
Physics: size: 1W (19.5m) x 1H (19.5m) x 1.5D (29.3m), size for adjacency: 4
Weapons:
 
Phalanx Anti Missile (Defense, Normal): 3.33 damage per second, range: 0 (0.0m) - 40 (781m), effective range: 32 (625m)
dps / cost: 0.009, combat rating[1]: 70.7, combat rating / cost[2]: 0.196
projectile: 1 damage, muzzle velocity: 100 (1.95km/s)
fire cycle: 1 projectile every 0.3 second(s) = 0.3 second(s) total, 1 damage total
turret pitch: 0° ±90° (90°/s), turret yaw: 0° ±180° (180°/s)
Built by:
 Armored Command Unit (mass: -7, energy: -80, time: 0:40)
 T2 Engineer (mass: -7, energy: -80, time: 0:40)
 T3 Engineer (mass: -10.5, energy: -120, time: 0:26.7)
 T3 Support Command Unit (mass: -21, energy: -240, time: 0:13.4)
See also:
 Aeon T2 Tactical Missile Defense: Volcano
 Cybran T2 Tactical Missile Defense: Zapper

[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)

In case you need to contact me: nowak@xpam.de

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