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Aeon T2 Tactical Missile Defense: Volcano
[back to list] [blueprint file] version: [b53] [r3189] [r3217-r3220] [r3223] r3251 [r3254] [r3255] [r3260] [r3269-r3280]
Warning: You are looking at data from version older than current
Armor: 3000 / 3000hp (regen rate: 0, armor: Normal)
Abilities: Missile Defense - Tactical, Amphibious
Economy: mass: 140 (+0), energy: 1600 (+0), build time: 200
Intel: vision radius: 20 (391m)
Physics: size: 1.25W (24.4m) x 0.65H (12.7m) x 0.5D (9.8m), size for adjacency: 4
Weapons:
 
Will O Wisp Anti Missile (Defense, Normal): 15.25 damage per second, range: 0 (0.0m) - 32 (625m), effective range: 8 (156m)
dps / cost: 0.085, combat rating[1]: 151.3, combat rating / cost[2]: 0.840
projectile physics: armor: 1, acceleration: 1 (19.5m/s2), max speed: 5 (97.7m/s)
projectile: 30 damage, muzzle velocity: 10 (195m/s)
fire cycle: 3 times 1 projectile every 1.9 second(s) + 2.1 second(s) reload = 5.9 second(s) total, 90 damage total
Built by:
 Armored Command Unit (mass: -7, energy: -80, time: 0:20)
 T2 Engineer (mass: -7, energy: -80, time: 0:20)
 T3 Engineer (mass: -10.5, energy: -120, time: 0:13.4)
 T3 Support Command Unit (mass: -21, energy: -240, time: 0:06.7)
See also:
 Cybran T2 Tactical Missile Defense: Zapper
 UEF T2 Tactical Missile Defense: Buzzkill

[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)

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