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Armor: 1200 / 1200hp (regen rate: 0, armor: Normal)
Economy: mass: 480 (+0), energy: 4800 (+0, storage: 2000), build time: 400
Physics: size: 0.8W (15.6m) x 0.8H (15.6m) x 0.4D (7.8m), size for adjacency: 4
Weapons:
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DeathWeapon: 500 damage, area damage radius: 2 (39.1m), damages friendly |
Adjacency bonuses (adjacent building size: 4, 8, 12, 16, 20):
Energy production bonus: 12.50%, 6.25%, 4.17%, 3.12%, 2.50%
[1] Combat rating = (0.5 x dps x (armor hp + shield hp))0.5
[2] Combat rating / cost = combat rating / (mass cost + energy cost / 40)
In case you need to contact me: nowak@xpam.de
