Supreme Commander - Forged Alliance[1.5.83] [1.5.3596] [1.5.3598]
Seraphim Armored Command Unit
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Description: Houses Commander. Combination barracks and command center. Contains all the blueprints necessary to build a basic army from scratch.
Health: 11500 / 11500hp (regen rate: 10hp/s, armor type: Commander)
Abilities: Amphibious, Customizable, Engineering Suite, Not Capturable, Omni Sensor, Volatile
Economy: mass: 18000 (+1, storage: 650), energy: 5000000 (+10, storage: 5000), build time: 60000, build rate: 10, build radius: 10 (195m)
Intel: vision radius: 26 (508m), remote vision radius: 100 (1.95km), omni radius: 26 (508m), water vision radius: 26 (508m)
Physics: size: 1 (19.5m) x 2.2 (43.0m) x 0.7 (13.7m), max speed: 1.7 (33.2m/s), turn rate: 90
Veterancy level 1 (20 kills): new health: 12650hp (+1150hp), new regen rate: 13.0hp/s (+3.0hp/s)
Veterancy level 2 (40 kills): new health: 13800hp (+2300hp), new regen rate: 16.0hp/s (+6.0hp/s)
Veterancy level 3 (60 kills): new health: 14950hp (+3450hp), new regen rate: 19.0hp/s (+9.0hp/s)
Veterancy level 4 (80 kills): new health: 16100hp (+4600hp), new regen rate: 22.0hp/s (+12.0hp/s)
Veterancy level 5 (100 kills): new health: 17250hp (+5750hp), new regen rate: 25.0hp/s (+15.0hp/s)
Weapons:
 
Chronotron Cannon (Direct Fire, Normal): 100.00 dps, range: 2 (39.1m) - 22 (430m)
projectile: 100 damage
muzzle velocity: 35 (684m/s)
fire cycle: 1 projectile every 1.0 second, 100 damage total
turret pitch:  ±90° (90°/s), turret yaw:  ±180° (90°/s)
 
Chronotron Overcharge Cannon (Direct Fire, Overcharge): 2400.00 dps, range: 2 (39.1m) - 22 (430m), area damage radius: 2 (39.1m)
projectile: 12000 damage
muzzle velocity: 25 (488m/s)
fire cycle: 1 projectile every 5.0 seconds, 12000 damage total
energy required: 3000 (-3000), turret pitch:  ±60° (30°/s), turret yaw:  ±180° (90°/s)
 
Death Nuke (Death, Normal):
nuke: inner ring damage: 3500, inner ring radius: 30 (586m), outer ring damage: 500, outer ring radius: 40 (781m)
 
Laanse Tactical Missile Launcher (Missile, Normal): , range: 5 (97.7m) - 256 (5.00km), effective range: 0 (0.0m), area damage radius: 3 (58.6m)
tactical missile: 6000 damage
health: 3hp, mass: 180 (-6), energy: 3600 (-120), build time: 300 (0:30)
muzzle velocity: 5 (97.7m/s), acceleration: 3 (58.6m/s²), max speed: 12 (234m/s)
Enhancements:
Back Advanced Resource Allocation System (mass: 5000 (+32), energy: 150000 (+6000), build time: 1000):
Description: Requires Resource Allocation System. Further increases ACU's resource generation.
Back Enhanced Nano-Repair System (mass: 4500 (+0), energy: 450000 (+0), build time: 3000):
Description: Further increases the speed at which the ACU repairs itself. Also increases hitpoints.
new health: 31500hp (+20000hp), new regen rate: 160.0hp/s (+150.0hp/s)
Back Nano-Repair System (mass: 2000 (+0), energy: 90000 (+0), build time: 2000):
Description: Increases the speed at which the ACU repairs itself. Also increases hit points.
new health: 17500hp (+6000hp), new regen rate: 85.0hp/s (+75.0hp/s)
Back Personal Teleporter (mass: 15000 (+0), energy: 1500000 (-10000), build time: 3000):
Description: Adds teleporter. Requires considerable Energy to activate.
Back Resource Allocation System (mass: 5000 (+16), energy: 150000 (+3000), build time: 1000):
Description: Increases ACU's resource generation.
Back Tactical Missile Launcher (mass: 1000 (+0), energy: 50000 (+0), build time: 1000):
Description: Mounts a tactical cruise missile launcher onto the back of the ACU.
LCH Refracting Chronotron Amplifier (mass: 4500 (+0), energy: 300000 (+0), build time: 3000):
Description: Increases the damage inflicted by ACU's primary weapon. Adds area-of-effect damage.
LCH Tech 2 Engineering Suite (mass: 720 (+0), energy: 18000 (+0), build time: 900):
Description: Expands the number of available schematics and increases the ACU's build speed and maximum health.
new build rate: 30, new health: 14500hp (+3000hp), new regen rate: 30.0hp/s (+20.0hp/s)
LCH Tech 3 Engineering Suite (mass: 2400 (+0), energy: 50000 (+0), build time: 6000):
Description: Replaces the Tech 2 Engineering Suite. Expands the number of available schematics and further increases the ACU's build speed and maximum health.
new build rate: 90, new health: 15500hp (+4000hp), new regen rate: 25.0hp/s (+15.0hp/s)
RCH Chronotron Accelerator (mass: 800 (+0), energy: 24000 (+0), build time: 800):
Description: Increases main cannon's rate of fire and range. Also increases range of Overcharge.
new weapons range: 30 (586m), new rate of fire: 2
RCH Rapid Restoration Field (mass: 1500 (+0), energy: 31250 (+0), build time: 1250):
Description: Further speeds up the repair speed of nearby units. Increases maximum health of nearby units.
RCH Restoration Field (mass: 600 (+0), energy: 4500 (+0), build time: 600):
Description: Automatically speeds up the repair speed of nearby units.
Builds:
 Seraphim EX Experimental Assault Bot: Ythotha (mass: -13.33, energy: -166.67, time: 25:00)
 Seraphim EX Experimental Bomber: Ahwassa (mass: -13.33, energy: -216.67, time: 60:00)
 Seraphim EX Experimental Missile Launcher: Yolona Oss (mass: -20, energy: -800, time: 208:30)
 Seraphim T1 Air Factory: Ia-iya (mass: -7, energy: -80, time: 0:30)
 Seraphim T1 Anti-Air Defense: Ialla (mass: -8, energy: -80, time: 0:25)
 Seraphim T1 Energy Storage: Vishuyal (mass: -6, energy: -120, time: 0:20)
 Seraphim T1 Hydrocarbon Power Plant: Uya-atoh (mass: -4, energy: -20, time: 0:40)
 Seraphim T1 Land Factory: Hethiya (mass: -8, energy: -70, time: 0:30)
 Seraphim T1 Mass Extractor: Hyalatoh (mass: -6, energy: -60, time: 0:06)
 Seraphim T1 Mass Storage: Vishyal (mass: -8, energy: -60, time: 0:25)
 Seraphim T1 Naval Factory: Uosiya (mass: -10, energy: -50, time: 0:30)
 Seraphim T1 Point Defense: Uttaus (mass: -10, energy: -80, time: 0:25)
 Seraphim T1 Power Generator: Uya-iya (mass: -6, energy: -60, time: 0:12.5)
 Seraphim T1 Radar System: Esel (mass: -10, energy: -90, time: 0:08)
 Seraphim T1 Sonar System: Shou (mass: -8, energy: -68, time: 0:08)
 Seraphim T1 Torpedo Launcher: Sou-atha (mass: -10, energy: -80, time: 0:45)
 Seraphim T1 Wall Section: Haas (mass: -2, energy: -10, time: 0:01)
 Seraphim T2 Air Staging Beacon: Iathu-uhthe (mass: -5, energy: -60, time: 0:35)
 Seraphim T2 Anti-Air Flak Artillery: Sinnatha (mass: -8, energy: -80, time: 1:10)
 Seraphim T2 Artillery Installation: Zthuthaam (mass: -14, energy: -100, time: 3:10)
 Seraphim T2 Mass Extractor: Hyalatoh (mass: -10, energy: -60, time: 1:30)
 Seraphim T2 Mass Fabricator: Hyaliya (mass: -2, energy: -80, time: 0:50)
 Seraphim T2 Point Defense: Uttaushala (mass: -11, energy: -76, time: 0:48)
 Seraphim T2 Power Generator: Uya-iya (mass: -6, energy: -60, time: 3:20)
 Seraphim T2 Radar System: Sele-esel (mass: -3, energy: -60, time: 1:00)
 Seraphim T2 Shield Generator: Atha (mass: -10, energy: -100, time: 1:10)
 Seraphim T2 Sonar System: Shou-esel (mass: -2, energy: -60, time: 1:30)
 Seraphim T2 Stealth Field Generator: Sele-ioz (mass: -9, energy: -135, time: 0:42)
 Seraphim T2 Tactical Missile Defense: Ythisatha (mass: -7, energy: -80, time: 0:40)
 Seraphim T2 Tactical Missile Launcher: Ythis (mass: -11.79, energy: -64.29, time: 1:10)
 Seraphim T2 Torpedo Launcher: Uosthu (mass: -9, energy: -75, time: 2:00)
 Seraphim T3 Anti-Air Defense: Iathu-ioz (mass: -9.33, energy: -80, time: 2:30)
 Seraphim T3 Heavy Artillery Installation: Hovatham (mass: -30, energy: -300, time: 49:10)
 Seraphim T3 Heavy Shield Generator: Athanuhthe (mass: -8, energy: -133.33, time: 7:30)
 Seraphim T3 Mass Extractor: Hyalatoh (mass: -16, energy: -110, time: 4:47.5)
 Seraphim T3 Mass Fabricator: Hyaliya (mass: -8, energy: -173.33, time: 6:15)
 Seraphim T3 Omni Sensor Suite: Aezesel (mass: -13.33, energy: -166.67, time: 3:00)
 Seraphim T3 Power Generator: Uya-iya (mass: -6, energy: -106.67, time: 9:00)
 Seraphim T3 Quantum Gateway: Aezthu-uhthe (mass: -10, energy: -100, time: 5:00)
 Seraphim T3 Strategic Missile Defense: Ythisioz (mass: -16.67, energy: -233.33, time: 7:30)
 Seraphim T3 Strategic Missile Launcher: Hastue (mass: -16.67, energy: -233.33, time: 15:00)