UnitBlueprint { Audio = { Construct = Sound { Bank = 'URB', Cue = 'URB0101_Construct_Start', LodCutoff = 'UnitMove_LodCutoff', }, ConstructLoop = Sound { Bank = 'URB', Cue = 'URB0101_Construct_Loop', LodCutoff = 'UnitMove_LodCutoff', }, DeathExplosion = Sound { Bank = 'URLDestroy', Cue = 'URB_Destroy_Lrg_PreDestroy', LodCutoff = 'UnitMove_LodCutoff', }, Destroyed = Sound { Bank = 'URLDestroy', Cue = 'URB_Destroy_Huge', LodCutoff = 'UnitMove_LodCutoff', }, DoneBeingBuilt = Sound { Bank = 'URB', Cue = 'URB0101_Activate', LodCutoff = 'UnitMove_LodCutoff', }, EggOpen = Sound { Bank = 'XRL_Stream', Cue = 'XRL_Crab_Egg_Open', LodCutoff = 'UnitMove_LodCutoff', }, EggSink = Sound { Bank = 'XRL_Stream', Cue = 'XRL_Crab_Sink', LodCutoff = 'UnitMove_LodCutoff', }, UISelection = Sound { Bank = 'Interface', Cue = 'Cybran_Select_Factory', LodCutoff = 'UnitMove_LodCutoff', }, }, BuildIconSortPriority = 10, Categories = { 'PRODUCTFA', 'SELECTABLE', 'CYBRAN', 'STRUCTURE', 'LAND', 'TECH3', 'CONSTRUCTION', 'FACTORY', 'RALLYPOINT', 'DRAGBUILD', 'VISIBLETORECON', 'RECLAIMABLE', 'SHOWQUEUE', }, Defense = { AirThreatLevel = 0, ArmorType = 'Normal', EconomyThreatLevel = 0, Health = 10, MaxHealth = 10, RegenRate = 0, SubThreatLevel = 0, SurfaceThreatLevel = 0, }, Description = 'Crab Egg (Brick)', Display = { AnimationOpen = '/units/xrl0003/xrl0003_aopen.sca', BuildAttachBone = 'AttachPoint', Mesh = { IconFadeInZoom = 130, LODs = { { LODCutoff = 200, ShaderName = 'Insect', }, { AlbedoName = 'xrl0003_lod1_albedo.dds', LODCutoff = 500, ShaderName = 'Insect', SpecularName = 'xrl0003_lod1_specteam.dds', }, }, }, PlaceholderMeshName = 'UXB0007', SpawnRandomRotation = true, UniformScale = 0.05, }, Economy = { BuildCostEnergy = 17600, BuildCostMass = 1280, BuildTime = 4800, BuildUnit = 'xrl0305', }, Footprint = { SizeX = 1, SizeZ = 1, }, General = { Category = 'Factory', Classification = 'RULEUC_Factory', CommandCaps = { RULEUCC_Attack = false, RULEUCC_CallTransport = false, RULEUCC_Capture = false, RULEUCC_Guard = false, RULEUCC_Move = false, RULEUCC_Nuke = false, RULEUCC_Patrol = false, RULEUCC_Pause = false, RULEUCC_Reclaim = false, RULEUCC_Repair = false, RULEUCC_RetaliateToggle = false, RULEUCC_Stop = true, RULEUCC_Transport = false, }, FactionName = 'Cybran', Icon = 'amph', TechLevel = 'RULEUTL_Secret', UnitWeight = 1, }, Intel = { VisionRadius = 5, }, Interface = { HelpText = 'Crab Egg (Brick)', }, LifeBarHeight = 0.075, LifeBarOffset = 0.5, LifeBarSize = 1, Physics = { BankingSlope = 0, BuildOnLayerCaps = { LAYER_Air = false, LAYER_Land = true, LAYER_Orbit = false, LAYER_Seabed = true, LAYER_Sub = false, LAYER_Water = false, }, DragCoefficient = 0.2, FlattenSkirt = true, MaxSteerForce = 0, MinSpeedPercent = 0, MotionType = 'RULEUMT_None', SkirtSizeX = 1, SkirtSizeZ = 1, TurnRate = 0, }, SelectionSizeX = 0.65, SelectionSizeZ = 0.65, SelectionThickness = 0.6, SizeX = 1, SizeY = 1, SizeZ = 1, StrategicIconName = 'icon_structure_generic', StrategicIconSortPriority = 220, Wreckage = { Blueprint = '/props/DefaultWreckage/DefaultWreckage_prop.bp', EnergyMult = 0, HealthMult = 0.9, MassMult = 0.9, ReclaimTimeMultiplier = 1, WreckageLayers = { Air = false, Land = true, Seabed = false, Sub = false, Water = false, }, }, }